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Game Speed Zone Script [Standalone] - DigitalLatvia
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Mix & match any packs, rims, scripts, sounds, or MLOs!
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Standalone
Open Source

Speed Zone script inspired by Forza Horizon. It does not use any specific framework related features, so it will work on any framework including ESX and QB Core.
This is a drag-and-drop resource with many config options.

Preview: https://youtu.be/Y1l9XFIlvMQ

Features:

  • Average Speed Counter FH5 style
  • Live Leaderboard
  • KMH and MPH option
  • Detection if player has left the speed zone
  • Notifications
  • Custom Names for each zone
  • Infinite Speed Zone Locations can be added in config
  • No data base required (Times are saved within the script)
  • Open source


Dependencies:
None

If you have any questions, you can message me any time!

Discord: https://discord.gg/4qp2bDEJbv

Instant Download Delivered automatically right after purchase. No waiting.

License Agreement

Release Date: July 09, 2023

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Frequently asked questions

When will I get my order?

Products are delivered instantly after payment confirmation through the website.

Is the car pack server ready?

Yes. All resources on our site, including vehicles, are drag-and-drop ready.

Are car packs Singleplayer ready?

Most packs are not Singleplayer ready, unless written otherwise in the description. The models are not locked to a server - you can convert them to the Singleplayer or RageMP format manually or with a tool like this.

Can I use modded cars in Online?

Entering Online Mode with modified game files is not possible as per Rockstar's guidelines and restrictions.

How can I install the pack on my Server?

The pack is drag-and-drop ready. You can follow our tutorial.

Can the car pack be used on ESX or QB Core?

Vehicles do not rely on the framework and can be used on any server framework, including ESX and QB, or without any framework at all.

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