Creating and Adding More Liveries

Creating and Adding More Liveries

1. Download OpenIV

The first step is downloading OpenIV:

https://openiv.com/

OpenIV will be needed for editing the embedded vehicle textures.

2. Find the YTD

Once you have downloaded and installed OpenIV, find the car's .ytd file. It will usually be in the stream folder

3. Place the YTD in OpenIV

It is recommended to make a new folder within your GTA 5 folder to prevent issues with your game files. Place the .ytd file inside OpenIV in the new folder you made

 

To edit the file, enable Edit mode

4. Creating new liveries

You can create new liveries with Templates, which are included in most of our Emergency Service packs. The templates allow you to make precise liveries for the specific car's form. Place the template in any photo editing software and create your livery:

The existing liveries can also be extracted and edited by following Step 5.

If you wish to add a blank livery, simply make a transparrent 4x4 pixel image.

5. Adding more liveries

Open the .ytd file by double clicking on it and search for "sign", which is usually included in livery name. 

Once you know the full livery name, you create new liveries by editing the numer it ends with, for example ccdrafter_sign_1, ccdrafter_sign_2, ccdrafter_sign_3, etc.

To insert your new livery, drag and drop the livery file inside and click on Save.

You can also extract an existing livery it by right clicking on it and pressing "Extract", then change the Save as type to PNG. This way you will be able to open and edit it with any photo editing software.

6. Preview liveries

The liveries can be previewed in OpenIV. Import the car's .yft file the same folder in which you have the .ytd file and double click on the .yft.

It will show the car with the livery that ends in _sign_1.

7. Replace YTD

When you're happy with the results, replace the .ytd file inside your stream folder by drag and dropping it from OpenIV.

8. Edit vehicles.meta

If your vehicle now has more than 1 livery, find the vehicles.meta. 

This file is ususally located in the "data" folder of the resource.

Keep in mind that the vehicles.meta can contain multiple vehicles inside it, so look at the <modelName> before making changes.

Add FLAG_HAS_LIVERY to the <flags> section to be able to change the liveries in-game.

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